package org.flashbrighton.as3bots.models
{
	import Box2D.Dynamics.b2Body;
	
	import flash.display.Sprite;
	import flash.geom.Point;
	
	import org.flashbrighton.as3bots.bots.BaseBot;
	
	public class BombModel extends GemModel
	{		
		public var damage:int;
		public var hasExploded:Boolean;

		/**
		 * Constructor.
		 */
		public function BombModel(body:b2Body, sprite:Sprite, damage:int, position:Point)
		{	
			super(body, sprite, -damage, position);
			this.damage = damage;
		}
						
	}
}